As of this morning, Obliteration has made it’s way to the Android Market! It’s currently in review in the Amazon Appstore and for the Kindle Fire. Obliteration Mini for smaller screens is also in review.
I just found out Obliteration HD is featured on What’s Hot under both the Arcade and Action sections!
Two of my games have been featured in Gizmodo’s App Deals of the Day these past two days. Yesterday Obliteration HD was listed, today Z is for Zombie is listed, and has it’s icon featured in the main post!
Not bad for a last minute sale! Get them while they’re free. They go back to $.99 at midnight on October 31st!
Obliteration HD 1.3 is out!
Version 1.3 brings a ton of enhancements, bug fixes and some performance improvements, making the game even better. Some of the more significant improvements are:
Obliteration HD is available in the App Store for $1.99. Obliteration HD 1.3 is a free update for existing users.
Over the weekend I submitted a substantial update to Obliteration HD. Version 1.3 brings a ton of enhancements, bug fixes and some performance improvements, making the game even better. Some of the more significant improvements are:
Next up is a new level pack featuring 35 additional levels, new buildings and more!
Obliteration HD is out! you can read about it here:
So, the first update to Obliteration HD is in review, and brings many changes and improvements to the game. Actually having an iPad to test with made a world of difference. The iPad had a lot more processing power than I anticipated, so I was able to really tweak the gameplay a lot. The levels have more buildings, the buildings have more pieces, and actually have fire and smoke effects when they explode.
I’ve recut and redone every single building graphic in the game. I gave them a real distressed look, which goes with the theme of the game. There were some bugs and tweaks I made to the physics engine, and things look smoother and more realisitic. I’ve also redone the island levels, so the buildings fall into the ocean instead of over it.
There is an actual point and goal to the game now too. Previously all you had to do was blow stuff up, but you got no indication you did a good job outside of your score, but it didn’t matter what you did in each level. Now it does. There is now a Red Zone line under which you must bring every building. If you look at the screenshot below, you can see the new building artwork, as well as the Red Zone indicator and the building height indicator. You have to get that line under the red zone line in order to pass each level:
Here is the new fire / smoke and falling water effects:
A few more screenshots:
Ready to take a walkthrough of the entire iPad App Store and see over 700 iPad only apps that have already been approved?
Obliteration HD is in there at 2:29! Only two more days to go.