All posts tagged Falling

F is for Falling 1.6 submitted

I just submitted an update for F is for Falling, version 1.6. It includes iOS 4.0 support for multitasking, improved performance, and even smoother tilt controls. I’m thinking about getting high resolution graphics in the next release, but it all depends if you would actually see a difference, this being a hand drawn game and all.

F is for Falling 1.5 is out!

Wow, that was wicked fast, F is for Falling 1.5 is out!!

As I said previously, this was mostly a bug / performance improvement release, but I did sneak in a few new items:
  • Bug Fix: Leaderboards button linked to wrong place
  • Bug Fix: If you did from a large hazard (balloon or plane) while spinning, the game over screen would be rotated.
  • New Feature: Reset Scores button to reset all the high scores. You’ll need this if you have a score from version 1.3 and prior.
  • New Feature: Backgrounds toggle in settings screen, allows you to turn off the background clouds for performance improvement.
  • New Hazard: A Big Bomb that will blow you to pieces
  • Performance Improvements: I was able to reduce the memory footprint by 10%! This makes a big different on 1st gen devices.

I encourage everyone to comment below, or use the contact form to send me some ideas of what to include in 1.6!

F is for Falling 1.5 submitted

I just submitted version 1.5 of F is for Falling to the App Store. This was mostly a bug / performance improvement release, but I did sneak in a few new items:
  • Bug Fix: Leaderboards button linked to wrong place
  • Bug Fix: If you did from a large hazard (balloon or plane) while spinning, the game over screen would be rotated.
  • New Feature: Reset Scores button to reset all the high scores. You’ll need this if you have a score from version 1.3 and prior.
  • New Feature: Backgrounds toggle in settings screen, allows you to turn off the background clouds for performance improvement.
  • New Hazard: A Big Bomb that will blow you to pieces
  • Performance Improvements: I was able to reduce the memory footprint by 10%! This makes a big different on 1st gen devices.

Falling Touch Controls

In F is for Falling 1.3 I introduced onscreen touch controls for people who want that option. It’s pretty basic, but I made this graphic to show exactly where the touch zones are, and what they do:

F is for Falling 1.4 is out!

F is for Falling 1.4 is out. This update was more than just an update for 1.3, it had a bunch of new features and performance improvements too. It should be showing up in the App Store over the next 2 – 3 hours.

  • Bug Fix: High Scores were not saving
  • Bug Fix: Player would jiggle when hitting side of gameplay area
  • Bug Fix: If you died while spinning, the gameover screen would be rotated
  • *Massive* Performance Improvements in switching screens
  • Achievement Notifications
  • Scoring Updated – Since you’re falling, it now counts down from 40,000 feet.
  • High Scores updated – The lower the number, the higher the score (the further you fell)
  • Control Optomization – Touch controls are quicker, Tilt controls are even smoother – Especially on earlier devices!!

Previous 1.3 updates

  • Settings menu – just click on the info button
  • Scaling difficulty, it gets harder over time
  • Better Controls!! You can now select touch or tilt controls.
  • Tilt control refinement, the more you tilt, the faster you move.
  • Major performance improvements – everything is MUCH smoother
  • ‘Play Again’ speed increase, it now resets the level MUCH faster
  • Achievements, there are now 7 achievements (hit balloon boy, hit 100 birds, and fall for 1k, 2k, 5k, 10k and 20k feet)
  • New Hazard – a UFO
  • Hazard Adjustment – Birds don’t kill you anymore, but they do send you into a spin, during which you cannot move.

Check out a YouTube video

F is for Falling 1.4 Preview Video

Here is a quick preview video of F is for Falling 1.4. It shows off a bunch of the new enhancements in 1.4, due out next week.

  • Birds don’t kill you anymore, they spin you around during which you can’t move
  • There are now achievements with notifications
  • Tweaked High Score method (it count’s down from 40,000)

It’s in currently in review.

F is for Falling 1.3 Bug / 1.4 Submitted

So, F is for Falling 1.3 was released last night, and a huge bug got by me, saving of high scores. I had completely redone the high scores to make it load faster, and I must have missed the ‘update high scores’ feature.  Not sure how that got by me, but it did.

In other news :), F is for Falling 1.4 was submitted this morning, and I contacted Apple about a one time expediated review (hopefully), due to the bug in 1.3. 1.4 also comes with a bunch of new features as well:

  • Bug Fix: High Scores were not saving
  • Bug Fix: Player would jiggle when hitting side of gameplay area
  • Bug Fix: If you died while spinning, the gameover screen would be rotated
  • *Massive* Performance Improvements in switching screens
  • Achievement Notifications
  • Scoring Updated – Since you’re falling, it now counts down from 40,000 feet.
  • Control Optomization – Touch controls are quicker, Tilt controls are even smoother

Hopefully it’s out soon.

Update: Apple approved my onetime exception for an expedited review, so it should hopefully be out today or tomorrow.

F is for Falling 1.3 is Out

F is for Falling 1.3 was just approved, and it’s a massive update:

  • Settings menu – just click on the info button
  • Scaling difficulty, it gets harder over time
  • Better Controls!! You can now select touch or tilt controls.
  • Tilt control refinement, the more you tilt, the faster you move.
  • Major performance improvements – everything is MUCH smoother
  • ‘Play Again’ speed increase, it now resets the level MUCH faster
  • Achievements, there are now 7 achievements (hit balloon boy, hit 100 birds, and fall for 1k, 2k, 5k, 10k and 20k feet)
  • New Hazard – a UFO
  • Hazard Adjustment – Birds don’t kill you anymore, but they do send you into a spin, during which you cannot move.

This update addressed many of the complaints on iTunes, the jerkyness movement and the slow load times. Please update your reviews once you have played it. You can find it in the App Store here.

I’m wrapping up work in version 1.4 and it’s even faster / smoother than 1.3. 1.4 is going to be a big hit.

F is for Falling 1.3 Screenshots

Some screenshots of F is for Falling 1.3

F is for Falling 1.3 finished

F is for Falling 1.3 is finished! I know many of you are saying, what about 1.2? Well, I ended up doing a complete overhaul of 1.1/1.2. So much so that it deserved a new version number. This is a HUGE update:

– Settings menu – just click on the info button, from here you can adjust control and sound options
– Better Controls!! You can now select touch or tilt controls.
– Tilt control refinement, the more you tilt, the faster you move
– Major performance improvements – everything is MUCH smoother
– ‘Play Again’ speed increase, it now resets the level MUCH faster
– Achievements, there are now 7 achievements (hit balloon boy, hit 100 birds, and fall for 1k, 2k, 5k, 10k and 20k feet)

I’ll be submitting the game shortly. As always, if you’ve left a review, please update it once you’ve played the new version.

App Store Link