A Long Way Home – Nearing Completion.

After 8 mths of development and many false starts, I’m FINALLY ready to take the wraps off a game I’ve been working on since last August. It’s called A Long Way Home. In this game you play as an astronaut who is stranded out in space. By collecting Dark Matter, you can open portals that warp you closer to home. You can only jump 1 light year at a time, and you’re 100 light years from earth. So, you guessed it. There are 100 levels in this game.

In the video below, you can see the main menu system: selecting control schemes, toggling gamecenter / music and the level select system. The levels are laid out in stages. Each stage is a ‘galaxy’ of 10 levels. Each new stage introduces a new hazard you need to get around. Some are easy, some are very hard.

If all goes well I’ll be submitting this game June 1st. I designed this game with the MacApp store in mind as well, so if all goes well, it will be launching simultaneously in both stores. That’s all that is left to tweak. Part of my marketing plan is to release GameCenter updates to 5 older games with a link to this game, and make them free.

For some reason YouTube kills the colors of this game, I don’t know if I’m encoding it wrong or what, but the colors are more vibrant, and the fade at the beginning is smooth.

Anyways, hope you enjoy it!

Leave a Comment