I started working on my first dedicated iPad Game. I’ve had this idea in my head for a game for a few months now, but the iPhone just didn’t have enough screen real estate to fit everything I wanted. When the iPad was announced, I began working on it. Last night I finally got the Alpha working how I wanted it, and today I started working on the Art Work. My goal is to have this ready on the iPad Launch Date. I’ll have a few marathon coding sessions this weekend.
I’ll post more details and sneak peaks as it get’s closer to release.